In one breath This Mottle Game site does not ask you to create an account. A best score and a mute flag can sit in local storage on your device. The playable field is hosted with the guide. We do not sell browsing data.

What the pages do

The guides are static documents. Reading how to play, controls, tips, the download notes, the FAQ, or this notice does not require a login, a cookie banner choice, or a form. There are no comments and no public profiles. Nothing you type is posted, because nothing in the guide asks you to type except the game’s own controls, which stay inside the round.

The home page shows a poster until you press play. That press inserts a frame whose address is on this same site. It does not introduce a second company’s embed, and it does not run until you ask. If you never press play, the field’s script is not required for the words of the guide. The online play page describes that split in ordinary language.

What stays on the device

Inside the field, two small values may be written to the browser’s local storage for this origin. One is your best score, so a later run can show it on the result card. The other is whether you muted the synthesized sounds. Both are convenience. Clearing site data for this origin removes them. They are not an account, they are not synced by us, and they are not a leaderboard. The result card and the live HUD are marked so search snippets prefer the guide text over a number that changes every round.

The game can use the Web Audio output of your device after you start a run. Mute sets the gain to silence and remembers that choice locally. There is no microphone capture and no camera. The permissions policy of the site asks browsers not to offer those. Pause when the tab hides is a local check so a round does not continue unseen. It does not report that you switched tabs.

Hosting, logs, and other sites

The site is built as static files plus a small edge script that normalizes addresses: lower case, a trailing slash on guide URLs, and a few short aliases such as the path people guess for an APK. That script can emit a diagnostic line when a response fails. It is not a profile of how you play. Standard host logs may exist at the network that serves the files, the way they do for almost any public site. We do not add an analytics beacon, a tag manager, or a social pixel.

Outbound journey is by ordinary links you choose to follow, and this edition avoids pointing the game at someone else’s production host. If a future page links to a source, that site has its own notice, which we do not control. The download page explains why we do not send you to unofficial file hosts. The about page explains the scope of the edition. Security headers on responses ask browsers to treat types strictly and to avoid handing the page a camera or a payment instrument. None of that is a promise about every extension you have installed. An extension can still block a script; if play fails, the FAQ lists the boring checks.

Children, changes, and contact

The game is a mild hide-and-seek with no chat and no player names. It is still a general website, not a service directed at collecting information from children. Do not send personal stories or contact details to an address that this page does not publish. There is no web form here. If the public origin or the practices above change, this notice and the updated date in the site config change with them. The sitemap’s lastmod values follow that same date so a recrawl has a honest timestamp rather than a fake daily bump.

Return to the Mottle Game home page when you want the field, or to the FAQ if the question was really about an APK or a lookalike title. Those answers are the ones we would rather you find than a file.